Architecture Objects¶
This chapter explains the basic properties and mechanisms of architectural objects. The individual objects are explained in the framing and extension chapters.
What are objects?
The foundations of architecture are "objects". These objects always consist of images (2D/3D) and their parameters which belong to the object in the form of "attributes" (an object's attributes are listed under INFORMATION > MODEL INFORMATION).
An object can also contain multiple sub-objects. The door in a wall is a sub-object of the wall object. If the wall is selected, the built in windows and doors for example are also selected. If, however, a door is clicked on, the wall is not selected with it.
The corresponding property bar appears when you call up the function or click on an object. The most important settings can be modified here. In order to specify all details of an object, use the appropriate main parameter dialog window. The main parameter dialog window also opens by double-clicking an object.
Objects¶
Object parameters are settings of an object that can be configured in the parameter dialog window. Settings can be saved as a record for every kind of object.
Type¶
Selection with predefined records.
Example: wall parameters window
To save each separate type, the dialog window of the desired construction part must be set, a new name entered in the text field and finally saved with the button.
To delete a type that is no longer needed, use the remove_ button.
Layer¶
Example: wall parameters window
Every construction part has the layer field in the record with the layer selection. It is then guaranteed that the construction parts already lie in the correct layer when they are generated.
You can generate a new layer by entering its name into the text field.
Renovation planning state¶
Example: wall parameters window
This option menu is only visible if the renovation planning mode has been activated under SETTINGS > OPTIONS > WORK PARAMETERS > ARCHITECTURE.
A renovation planning state can be assigned to every object. If an object has not been assigned to one of the three states; demolition, existing construction or new construction, then it belongs to the state unknown.
For each of the three renovation planning states, there are two depiction possibilities.
Either the depiction is done unchanged (according to the material settings defined in the representation levels) or the depiction is done with according to the depiction parameters for demolition, existing construction and new construction. These parameters can be defined under SETTINGS > OPTIONS > DEPICTION > RENOVATION PLANNING.
Freeze construction part¶
Example: wall parameters window
If a construction part is edited, a symbol appears in the parameter dialog window to freeze the object. If you press this symbol, the dialog window automatically closes and the object is frozen. From this moment, the object is exempted from any update functions.
If a frozen object is edited, a message appears on the screen asking whether this should be unfrozen.
Copy parameters¶
Object parameters can be copied as single items, grouped items or specific items from one object to another or to multiple objects. This allows construction parts to be globally adjusted according to changes made to the project.
Function description at Basics > General parameters.
Adopt parameter¶
The function takes the properties of an existing construction part and starts the CREATION function to locate the construction part.
Function description at Basics > General parameters.
General functions¶
Functions, which allow objects to be manipulated, are described below.
Refresh AR objects¶
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Modify toolbar |
Modify menu > Refresh AR Objects… |
Depending on the settings, architectural objects are not automatically refreshed. A manual refresh can be triggered with this function. You can then set whether a refresh should be carried out for all or for just selected parts.
Both "Refresh 3D" and "Reorganize properties" are generally switched on. You can determine from the selection which subset of projects should be refreshed.
Storey/structure¶
Object selection¶
AR Object assignment¶
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Modify toolbar |
Modify menu > AR Object assignment |
This function assigns objects to the active storey and structure.
When assigning single objects, the active storey and active structure are shown in the question text. In order to avoid errors in clicking, a message also appears each time an object is selected asking whether the correct object has been chosen.
When assigning to All, the number of found objects is given before the assignment. Only visible objects are assigned.
Purge data¶
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Special functions toolbar |
Extras menu > Special functions > Purge data |
This function checks all of the objects and purges them. This function also restores defects in the openings of doors and windows in walls.
(Re)Draw walls¶
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*Modify toolbar |
The (RE)DRAW WALLS function hides all 3D information and (re)draws the walls. All superfluous lines are switched off. This function is preferably used in the design model.